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Prepare Kids for Life Through Games

Critical life skills cannot be learned through a textbook.

Game interface showing conversation scenarios for life skills learning

The Crisis is Real

Young adults are struggling with essential life skills because traditional education methods aren't engaging or relevant to their digital lives.

Teens that become victims of online sexual abuse in North America

Online Safety

23 %

Young adults living paycheck to paycheck due to poor financial skills

Financial Literacy

46 %

Teens that encounter digital dating abuse behavior

Healthy Relationships & Consent

75 %

The First Complete Educational Platform That Teaches Life Skills Through Movie Games

Interactive storytelling meets education. Students don't just learn about life skills. They practice them in engaging, game-like scenarios.

Educational platform
Educational platform analytics and progress tracking dashboard

Student Privacy First

Skyll meets COPPA and FERPA compliance standards, providing school-grade data protection that keeps student information secure and private.

Who It's For

Our platform lets each audience choose from a range of life skill lessons.

Schools

Turnkey platform with administrator oversight, reporting, and compliance tracking

Book a Demo

Youth Programs

Flexible per-seat licensing for after-school programs, charter networks, and nonprofits

Book a Demo
Coming Soon

Teens & Parents

Direct-to-family app with the same interactive stories for at-home learning

Book a Demo

Why It Works

Textbooks can't teach judgement. Games can.

Play

Students become the main character.

Choose

Every decision drives outcomes with instant feedback.

Learn

Life skills are mastered through lived experiences.

User Engagement Feedback

Would keep playing more episodes

84%

Said Movie Games™ are a better way to learn than textbooks

93%

Describe the experience as fun and engaging

82%

Said they learned something useful

78%

Said it felt more like a game than a lesson

78%

Testimonials

Loved by students. Trusted by schools.

"The game made me think about how online actions can have serious, real-life consequences. Everything was clear and fun."

Student, Focus Group

"I’ve been at safety talks, but this is the first time it felt real. I actually wanted to keep playing."

Student, Focus Group

"Skyll gives students a new, engaging way to think about digital safety, which is a growing priority for our schools. It’s a turnkey solution that makes implementation straightforward for educators."

Cheryl Facciani, Board of Roanoke County Schools

"It felt like watching Netflix, but I was in it. It made me think before posting online."

Student, Focus Group

"Protecting kids online is one of the biggest challenges we face today. Skyll (working with our Safe Surfin’ Foundation) gives students an engaging and effective way to learn those lessons before they encounter real risks."

Sheriff Mike Brown, Ret., SOVA ICAC

"The game made me think about how online actions can have serious, real-life consequences. Everything was clear and fun."

Student, Focus Group

"I’ve been at safety talks, but this is the first time it felt real. I actually wanted to keep playing."

Student, Focus Group

Life Skills Covered

Kids need essential life skills to navigate today's digital world.

Couple logo

Digital Literacy & Online Safety

AI Fluency

Financial Literacy

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Healthy Relationships & Consent

Pill logo

Drug Abuse Resistance Education

Career & Workplace Readiness

Official Partner Of

Safe Surfin' Foundation

Safe Surfin' Foundation

ICAC

Internet Crimes Against Children Task Force Program

West Virginia Department of Education

West Virginia Department of Education

Small and Rural Law Enforcement Executives Association

Small and Rural Law Enforcement Executives Association

National White Collar Crime Center

National White Collar Crime Center

As Seen In...

ABC News

ABC

NBC

FOX News

FOX

WOAY-TV

WOAY-TV (WV)

59 News

59 News (WV)

WSLS 10

WSLS 10 (VA)

WRIC 8

WRIC 8 (VA)

KSAT

KSAT (TX)

Frequently Asked Questions

Skyll doesn't rely on textbooks or lectures. We use interactive storytelling to let students practice real-world judgment through choices and consequences. It feels like entertainment, but it delivers curriculum.